A comparison of match demands using ball-in-play versus whole match data in professional soccer players of the English Championship
Mernagh, Dylan, Weldon, Anthony ORCID: https://orcid.org/0000-0001-5762-332X, Wass, Josh, Phillips, John, Parmar, Nimai
ORCID: https://orcid.org/0000-0001-5540-123X, waldron, Mark and Turner, Anthony N.
ORCID: https://orcid.org/0000-0002-5121-432X
(2021)
A comparison of match demands using ball-in-play versus whole match data in professional soccer players of the English Championship.
Sports, 9
(6)
, e76.
pp. 1-8.
ISSN 2075-4663
[Article]
(doi:10.3390/sports9060076)
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Available under License Creative Commons Attribution 4.0. Download (224kB) |
Abstract
This is the first study to report the Whole Match, ball-in-play (BiP), ball-out-of-play (BoP), and Max BiP (worst case scenario phases of play) demands of professional soccer players competing in the English Championship. Effective playing time per soccer game is typically < 60 min. When the ball is out of play, players spend time repositioning themselves, which is likely less physically demanding. Consequently, reporting whole-match demands may under-report the physical requirements of soccer players. Twenty professional soccer players, categorized via position (defenders, midfielders, and forwards) participated in this study. A repeated measures design was used to collect Global Positioning System (GPS) data over eight professional soccer matches in the English Championship. Data were divided into whole-match and BiP data, and BiP data were further sub-divided into different time points (30-60 s, 60-90 s, and > 90 s) providing precise peak match demands. Whole-match demands recorded were compared to BiP and Max BiP, and BiP data excluded data from all match stoppages, providing a more precise analysis of match demands. Whole-match metrics were significantly lower than BiP metrics (p < 0.05), and Max BiP for 30-60 s was significantly higher than periods between 60-90 s and > 90 s. No significant differences were found between positions. Ball-in-play analysis allows an accurate representation of the game and physical demands imposed on professional soccer players. Through having a clearer understanding of maximum game demands in professional soccer, will enable practitioners to design highly specific training methods.
Item Type: | Article |
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Keywords (uncontrolled): | high-speed running, acceleration, metabolic load, football, sport |
Research Areas: | A. > School of Science and Technology > London Sport Institute > Strength and Conditioning at the London Sport Institute |
Item ID: | 33301 |
Notes on copyright: | Copyright: © 2021 by the authors. Licensee MDPI, Basel, Switzerland.
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
Useful Links: | |
Depositing User: | Anthony Turner |
Date Deposited: | 24 May 2021 12:35 |
Last Modified: | 24 Sep 2021 16:28 |
URI: | https://eprints.mdx.ac.uk/id/eprint/33301 |
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