Abstract machines: overlaying virtual worlds on physical rides

Tennent, Paul, Marshall, Joe, Brundell, Patrick, Walker, Brendan ORCID: https://orcid.org/0000-0001-9000-0554 and Benford, Steve (2019) Abstract machines: overlaying virtual worlds on physical rides. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. In: CHI '19, 04-09 May 2019, Glasgow, Scotland. ISBN 9781450359702. [Conference or Workshop Item] (doi:10.1145/3290605.3300811)

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Abstract

Overlaying virtual worlds onto existing physical rides and altering the sensations of motion can deliver new experiences of thrill, but designing how motion is mapped between physical ride and virtual world is challenging. In this paper, we present the notion of an abstract machine, a new form of intermediate design knowledge that communicates motion mappings at the level of metaphor, mechanism and implementation. Following a performance-led, in-the-wild approach we report lessons from creating and touring VR Playground, a ride that overlays four distinct abstract machines and virtual worlds on a playground swing. We compare the artist's rationale with riders' reported experiences and analysis of their physical behaviours to reveal the distinct thrills of each abstract machine. Finally, we discuss how to make and use abstract machines in terms of heuristics for designing motion mappings, principles for virtual world design and communicating experiences to riders.

Item Type: Conference or Workshop Item (Paper)
Research Areas: A. > School of Science and Technology > Computer Science
Item ID: 31357
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Depositing User: Brendan Walker
Date Deposited: 27 Nov 2020 11:22
Last Modified: 11 Dec 2020 15:12
URI: https://eprints.mdx.ac.uk/id/eprint/31357

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