Immersive brain entrainment in virtual worlds: actualizing meditative states

Moseley, Ralph ORCID logoORCID: https://orcid.org/0000-0001-5504-0665 (2016) Immersive brain entrainment in virtual worlds: actualizing meditative states. In: Emerging Trends and Advanced Technologies for Computational Intelligence: Extended and selected results from the Science and Information conference 2015. Chen, Liming, Kapoor, Supriya and Bhatia, Rahul, eds. Studies in Computational Intelligence, 647 . Springer, pp. 315-346. ISBN 9783319333519, e-ISBN 9783319333533, pbk-ISBN 9783319814919. [Book Section] (doi:10.1007/978-3-319-33353-3_17)

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Abstract

Virtual Reality with associated hardware and software advances is becoming a viable tool in neuroscience and similar fields. Technology has been harnessed to modify a user’s state of mind for some time through different approaches. Combining this background with merged reality systems, it is possible to develop intelligent tools which can manipulate brain states and enhance training mechanisms.

Item Type: Book Section
Additional Information: Series ISSN: 1860-949X
Research Areas: A. > School of Science and Technology > Computer Science
Item ID: 21036
Notes on copyright: This is a post-peer-review, pre-copyedit version of a chapter published in Emerging Trends and Advanced Technologies for Computational Intelligence. Studies in Computational Intelligence, vol 647. The final authenticated version is available online at: http://dx.doi.org/10.1007/978-3-319-33353-3_17
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Depositing User: Ralph Moseley
Date Deposited: 16 Dec 2016 16:45
Last Modified: 29 Nov 2022 21:49
URI: https://eprints.mdx.ac.uk/id/eprint/21036

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