Uncanny place, narrative space: the architectural imagination of animation

Buchan, Suzanne (2002) Uncanny place, narrative space: the architectural imagination of animation. In: Co to jest architektura? Antologia tekstów = What is Architecture? An anthology of texts. Bunkier Sztuki Contemporary Art Gallery, Kraków, Poland, pp. 354-391. ISBN 9788386905454

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Abstract

In this chapter Suzanne Buchan describes some examples of animation film's particular "bending" or manipulation of architectural space and contrast this to our experience of space in architectural set design in live-action cinema. The second part considers the architectural process and how this relates to the use of architectural fantasy in animation film. This is followed by a brief overview of what defines cinematic set design and a discussion about how animation films subvert this. The author then investigates how the space takes an active role in determining the narrative. The final part of the essay considers Anthony Vidler's concept of the architectural uncanny.

Item Type: Book Section
Keywords (uncontrolled): animation, cel animation, Anthony Vidler, architecture, space, computer aided design (CAD)
Research Areas: A. > School of Art and Design > Visual Arts
A. > School of Art and Design > Visual Arts > Electronic and Digital Arts cluster
A. > School of Art and Design > Visual Arts > Visual Culture and Curating cluster
Item ID: 9799
Depositing User: Suzanne Buchan
Date Deposited: 08 May 2013 11:42
Last Modified: 25 Jul 2018 12:44
URI: https://eprints.mdx.ac.uk/id/eprint/9799

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