Interface familiarity restores active advantage in a virtual exploration and reconstruction task in children.
Sandamas, George and Foreman, Nigel and Coulson, Mark (2009) Interface familiarity restores active advantage in a virtual exploration and reconstruction task in children. Spatial Cognition and Computation: An Interdisciplinary Journal, 9 (2). pp. 96-108. ISSN 1387-5868
Active exploration is reportedly better than passive observation of spatial displacements in real environments, for the acquisition of relational spatial information, especially by children. However, a previous study using a virtual environment (VE) showed that children in a passive observation condition performed better than actives when asked to reconstruct in reality the environment explored virtually. Active children were unpractised in using the input device, which may have detracted from any active advantage, since input device operation may be regarded as a concurrent task, increasing cognitive load and spatial working memory demands. To examine this possibility, 7-8-year-old children in the present study were given 5 minutes of training with the joystick input device. When compared with passive participants for spatial learning, active participants gave a better performance than passives, placing objects significantly more accurately. The importance of interface training when using VEs for assessment and training was discussed.
|Research Areas:||A. > School of Science and Technology > Psychology
A. > School of Science and Technology > Psychology > Applied Health Psychology group
A. > School of Science and Technology > Psychology > Forensic Psychology Research Group
A. > School of Science and Technology > Psychology > Language, Learning and Cognition group
|Notes on copyright:||Pre-refereed version as permitted by publisher.|
|Depositing User:||Devika Mohan|
|Date Deposited:||29 Oct 2009 07:30|
|Last Modified:||13 Oct 2016 14:15|
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