The use of physical artefacts in undergraduate computer science teaching

Currie, Edward and James-Reynolds, Carl (2017) The use of physical artefacts in undergraduate computer science teaching. In: E-Learning, E-Education, and Online Training Third International Conference, eLEOT 2016, 31 Aug - 02 Sept 2016, Dublin, Ireland.

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This paper describes the introduction of the use of physical artefacts in the teaching of the undergraduate curriculum in the Department of Computer Science at Middlesex University. The rationale for the change is discussed, together with a description of the various technologies and the areas in which they were deployed. We conclude with a discussion of the outcomes of the work and the conclusions reached, prime amongst which are that the policy has been successful in motivating and engaging students, with a resultant improvement in student progression.

Item Type: Conference or Workshop Item (Paper)
Additional Information: Paper published as: Currie E., James-Reynolds C. (2017) The Use of Physical Artefacts in Undergraduate Computer Science Teaching. In: Vincenti G., Bucciero A., Helfert M., Glowatz M. (eds) E-Learning, E-Education, and Online Training. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 180. Springer, Cham
Research Areas: A. > School of Science and Technology > Computer Science > Intelligent Environments group
Item ID: 21158
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Depositing User: Ed Currie
Date Deposited: 25 Jan 2017 11:54
Last Modified: 16 Nov 2018 18:32

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