The use of physical artefacts in undergraduate computer science teaching

Currie, Edward and James-Reynolds, Carl (2017) The use of physical artefacts in undergraduate computer science teaching. In: E-Learning, E-Education, and Online Training Third International Conference, eLEOT 2016, 31 Aug - 02 Sept 2016, Dublin, Ireland.

[img]
Preview
PDF - Final accepted version (with author's formatting)
Download (148kB) | Preview

Abstract

This paper describes the introduction of the use of physical artefacts in the teaching of the undergraduate curriculum in the Department of Computer Science at Middlesex University. The rationale for the change is discussed, together with a description of the various technologies and the areas in which they were deployed. We conclude with a discussion of the outcomes of the work and the conclusions reached, prime amongst which are that the policy has been successful in motivating and engaging students, with a resultant improvement in student progression.

Item Type: Conference or Workshop Item (Paper)
Additional Information: Paper published as: Currie E., James-Reynolds C. (2017) The Use of Physical Artefacts in Undergraduate Computer Science Teaching. In: Vincenti G., Bucciero A., Helfert M., Glowatz M. (eds) E-Learning, E-Education, and Online Training. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 180. Springer, Cham
Research Areas: A. > School of Science and Technology > Computer Science > Intelligent Environments group
Item ID: 21158
Useful Links:
Depositing User: Ed Currie
Date Deposited: 25 Jan 2017 11:54
Last Modified: 16 Nov 2018 18:32
URI: http://eprints.mdx.ac.uk/id/eprint/21158

Actions (login required)

Edit Item Edit Item

Full text downloads (NB count will be zero if no full text documents are attached to the record)

Downloads per month over the past year