Pixels, bits and urban space. Observing the intersection of the space of information with actual physical space in augmented reality smartphone applications and peripheral vision displays
Drakopoulou, Sophia (2013) Pixels, bits and urban space. Observing the intersection of the space of information with actual physical space in augmented reality smartphone applications and peripheral vision displays. First Monday, 18 (11). ISSN 1396-0466
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Today the urban environment can be seen as a mix of technically mediated elements and actual physical locations — the city is techno–synthetically composed. The method of observing the production of space, as asserted by Lefebvre, must take into account physical and non–physical spaces, produced out of the coexistence of everyday life and activities with the space of information. This paper explores the merging of bits and bytes with the urban environment and uses augmented reality applications for the smartphone and peripheral vision displays as case studies to illustrate how the method of visually layering digital graphics on to the image of actual space produces a new kind of spatial commodification.
|Research Areas:||A. > School of Media and Performing Arts > Media|
|Notes on copyright:||This paper is licensed under a Creative Commons Attribution–NoDerivs 2.0 Generic License.|
|Depositing User:||Sophia Drakopoulou|
|Date Deposited:||20 May 2015 10:57|
|Last Modified:||13 Oct 2016 14:34|
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