What’s the name of the game? How Summon saves time for fun games

Edwards, J. Adam ORCID: https://orcid.org/0000-0001-9536-6782 and Hill, Vanessa ORCID: https://orcid.org/0000-0003-3030-4593 (2014) What’s the name of the game? How Summon saves time for fun games. In: 2nd UK Information Literacy and Summon Day, 25 Jul 2013, Manchester, UK.

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Abstract

Over the past two years the Liaison Librarian team supporting Computing and Design Engineering at Middlesex University have been changing their pedagogical practice to base their teaching on games and activities rather than ‘follow me’ demonstrations. This paper discusses the broader issues that prompted these changes to our information literacy training, the ideas and inspiration that underpin our new approach, the games and activities we have developed, the role of Summon as enabling technology, and the results of a survey undertaken to measure the impact of our teaching. It concludes with a brief look at future developments.

Item Type: Conference or Workshop Item (Paper)
Keywords (uncontrolled): Information literacy, Summon
Research Areas: A. > Library and Student Support
Item ID: 13524
Depositing User: Adam Edwards
Date Deposited: 20 Jun 2014 09:43
Last Modified: 26 May 2019 10:30
URI: https://eprints.mdx.ac.uk/id/eprint/13524

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